WebMar 17, 2024 · Counter frames are regained over time or once Shulk is KO'd. The counter's pose resembles Shadow Eye , one of Shulk's supportive Arts. The normal counterattack is … WebShulk: Counter Active: Frames 7-43 (Intangible on frames 6-7 on the ground, frames 7-8 in the air) Depreciated Active Frames: 7-34 FAF: Frame 70 (27 frames of lag minimum) Greninja: Counter Active: Frames 8-30 (Intangible frames 8-19) FAF: Frame 65 (35 frames of lag) Palutena: Counter Active: 9-31 (Intangible frames 10-26)
Counter Smashpedia Fandom
WebShulk has the tools to play around Ptooie, especially in Jump and Speed where you can mix up how you approach and at what speed to throw off the Plant main. ... Counter, Fair, Dair, and up B are very good against fox recovery. This is an infamously bad matchup for fox that most fox and shulk players agree on. WebFox's nair and dash attack are his neutral tools with nair being used often for combo starters and dash attack being a very good tool for preventing your opponent from landing. Fox is … bishopluers.org
Fox Counters
WebJun 14, 2015 · well i'd still say it'd be shulk, as much of a huge zelda fan as i am, The monado's just too powerful, and waaaaay more deadly than anything link could throw out, the only advantage link would probably have is he's a more competent swordsman, whereas shulk doesn't seem near as skilled with a blade, but again, with how powerful the monado … WebMar 3, 2024 · Essentially, you need to be able to change your play style to counter whatever game plan he'll adopt. This is much easier said than done for most characters though. … WebShulk is intangible for the duration of the counter, and the countering attack is unblockable. The attack Shulk does depends on directional input. If no input is made, Shulk will do a … bishopkenny.org